Oops. |
At Quentin's instigation, Alice opens up to Margo, the school's gossip in chief about the loss of her brother, and Margo leads her to a former student who might know what happened to Charlie. They find this girl and learn that Charlie was consumed by magic while trying to jury rig a spell to repair the damage she did to herself attempting a beautifying spell after her married lover dumped her. He vanished into the ether, becoming a niffin (which I assume to be a little like nothing and a little like tiffin.)
Naturally, Alice is determined to bring her brother back, casting another summons at the site of his disappearance and trying to restore him with a desperately jury rigged spell of her own. As the niffin tries to kill her and her own magic looks set to niffinate her, Quentin activates a binding spell to trap Daniel-niffin forever. Naturally, in Alice's view this makes him the asshole and she opts to leave now that her chance of rescuing Daniel is gone.
"Well, there's something you don't see everyday." |
Go Quentin.
Meanwhile, it's sorting hat season, as the class is tested to determine their primary aptitudes. Kady and Alice are assigned to the physical cabin, while Penny - to his own horror - gets sent to the Psychics loft, at least until he turns out to be a traveler, capable of moving through space and between worlds, leading to a one-on-one teaching schedule. And Quentin shows no aptitudes and gets dropped on physical by default as they have space.
'Consequences of Advanced Spellcasting' finally gives some depth to the characters - well, most of them anyway; Quentin is still pretty much just a tool - and introduces a bit of theory, explaining that magic is controlled through will and complex, precise finger gestures. The world is actually starting to feel... finished, which is good. But Quentin is still pretty much a tool, which is not an appealing trait in a hero-protagonist.
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