Thursday 1 October 2015

Dark Matter - Episodes 12 and 13

Wil Wheaton's most famous advice as a human is 'don't be a dick'. Ironically,
being a dick is exactly what he excels at as an actor.
The crew of the Raza, their supply of friends in sharp decline, accept a rescue mission from their dodgy fixer which turns out to be a trap; plus ca change I hear you say. In this case, the lab to which they have been sent is the place where Two/Portia was created by a team of scientists led by smug snake Wil Wheaton. She escaped and her creators now want to cut her up and find out what they did right when they made her. The crew plan a rescue, but first they have to disable the field which prevents Two being her usual kickass self.

This is what we call a Mexican standoff.
At the end of Episode 12, the Android is again disabled (seriously, you'd expect her to wear some sort of armoured vest by now since every time she gets popped, stabbed or cattle-prodded in the chest) and in the season finale the crew realise that it must have been one of them who did it. Cue a serious Mexican standoff as people decide whom they do and don't trust. Four is a cold-blooded killer, Two is an artificial person, One is an impostor, Three is a mercenary's mercenary and it turns out that Five probably wiped the crew's minds after she heard Two and Three talk about killing someone.

So, naturally, we end season 1 with all of the crew taken into custody by the space police except the traitor, Six. Dun-dun-Da! On the one hand, it's the only twist that is an actual twist; on the other, it makes very little sense. Six has not only been consistently the most decent and team-oriented of the group, he's also as far as we know the most wanted.

That slightly weak ending aside, the season has been pretty good, and I am interested to see how - if at all - they explain the heel turn in season 2.

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